

Aridnyk
60 m | 1-4 players | 10+ age
Immerse yourself in the world of Hutsul mythology! Become shepherds who lead their flocks to the mountains in spring and travel until autumn, searching for the best pastures and encountering ancient spirits along the way who have tricky plots for you.


THE COURSE OF THE GAME
During their turns, players will place tiles to move their shepherds and spirits, earning certain rewards for doing so. The game will continue until all tiles are placed. When the player who has placed the last tile completes his or her turn, all players will count their sheep and the one with the most will win the game.
In his turn, each player performs the following actions: on his turn, player puts 1 tile from his hand on the field and then plays its black properties. Properties can be played in any order, in whole or in part, or not at all. If a player moves his shepherd piece, he plays the white properties of the tile he stopped on. If a shepherd meets a spirit on the same tile as his shepherd, or brings a spirit to a tile with his shepherd, he can exchange with that spirit. Then the player takes 1 tile from the horizon and puts a new one in its place.
At any time during his or her turn, a player can realize one of «Plots» – if the conditions of such a plan are met, the player receives a certain reward. Also, if desired, in his turn, the player can play 1 card of a «Trinkets» – a magical object that provides some kind of advantage or reward.

GAME MODES
- Competitive mode. In this mode, you will compete to collect the largest flock of sheep.
- Family game. Simplified rules of the game for the company, if the basic rules seem complicated to you.
- Solo mode. For fans of Hutsul stories and connoisseurs of full immersion in board games.
- Cooperative mode. It will allow you to immerse yourself in the plot by realizing the stories collected in a separate rulebook. This mode is suitable for those who like to make plans and solve difficult (or not so) tasks.
- Unsimple module. A separate set of cards allows players to gain a unique advantage early in the game and throughout the rest of the game, such as moving spirits more efficiently or making certain Intentions easier to complete.
Additional resources
Additional resources
Printed:
Digital:
- 45 terrain tiles to create a playing field
- 52 cards «Plots»
- 40 cards «Trinkets»
- 8 «Unsimple» cards (for a difficult game module)
- 4 references cards
- 5 wooden meepples of spirits
- 4 wooden meepples of shepherds
- 80 sheep tokens
- 1 Rulebook
- 1 Storybook
- 1 «Family Rules» booklet
Publisher: boardova, 2023, 2025
Language: Ukrainian, English
Developers: Volodymyr Kuznietsov, Andrii Yanovskyi (2023), Yaroslav Kifor (2025)
Artist: Liudmyla Samus
Project Manager: Zholud Dobrovolskyi
Age: 10+
Year of Publication: 2025 (2nd Edition)